A card-driven, tactical, table-top RPG set in a dangerous, undersea world brimming with adventure.

Get the Sourcebook

Get the Player’s Guide

Get the Cards


Fated Seas combines elements of traditional role-playing games with the easy-to-learn mechanics of table-top card games. Fused together with a tight and fast-paced combat system, it aims to give players flexibility, freedom of expression and agency in a world of high adventure and exploration.

Players create their characters from a variety of choices based on their Class, their Origin species and their Background. After making these decisions, players craft a custom deck of cards representing their character’s various skills, attacks and abilities. Players are encouraged to tell their own stories by crafting a heroic destiny for their character and guiding their fate throughout the experience. As they fulfill their goals and aspirations, complete milestones and advance the story, they have the opportunity to add additional cards to their deck, further expanding their character’s roles and capabilities.

By using cards as a fundamental element in the gameplay, players spend less time flipping through rulebooks and more time chucking dice on the table. While this makes things easy to learn, it also makes it difficult to master by encouraging players to experiment with various card combinations to find unique and powerful synergies. No two decks are alike.

Features:

  • ARTIFICER
    With skillful mastery of chemical and mechanical devices, Artificers use wondrous inventions to tinker with the mechanical world around them. They are master craftspeople, able to fashion all types of fancy gadgets, alchemical devices and other tools of the mechanical trade. Driven by a thirst for knowledge and the thrill of discovery, many are brilliant inventors, mechanics and chemists.

    BASTION
    Bastions wear cool suits of powered armor, talk tough, and think they are invincible. With the capability to dish out and receive massive amounts of damage, they might just be right.

    EXECUTIONER
    As the agents of High Justice, Executioners are sent after the most dangerous criminals hiding out in the remote depths of a Solitary. They are highly-effective killers, but can suffer socially from their public reputation.

    METAL THIEF
    Metal Thieves are treasure hunters, relic seekers, and finders of lost fortunes. They are known for their fancy metallic limbs and the ability to procure almost anything… if the price is right.

    THEURGIST
    Theurgists study the mysteries of the deep ocean and form a symbiotic relationship with an ancient race of kraken. This forgotten knowledge gives them insights and powers unheard of - sometimes at a great cost.

    WARDEN
    A Warden is a penitent jailer charged with serving and protecting a spirit imprisoned within a phylactery. They use the spirit to help those in need, punish the wicked, or gain redemption.

  • ARGOS
    Argos represents a wide and diverse range of humanoid, animal-like species. Defiant of all authority, bold, and untamed, they represent the fierce nature that is dormant in most people.

    CARABUS
    Carabus are a race of bipeds with arachnid or insectoid features. They are curious, inquisitive, and are known for their physical hardiness and adaptability.

    HYDRAN
    An amphibious species originating from the ocean, Hydrans are bipedal creatures with salamander, or fish-like features. They are known for their brash, individualistic attitudes and their incredible regenerative abilities.

    REMADE
    With unknown origins, and bestowed sentience and free-will, these automatons communicate with one another through a shared connection called a Collective Intelligence and have Remade themselves to better fit their roles in society.

    SIRIN
    An orderly and spiritual culture, Sirin are flightless, bipedal creatures noted for their empathetic openness and observational capabilities. They have an unmatched force of will which allows them to “read” the emotions and thoughts of an individual just by watching their body language.

    THANATAE
    Consisting of bleached or charred bones and residual ectoplasmic energy, Thanatae are an elder species of magically transformed, arcane-infused beings.

    TRANSHUMAN: Genetically evolved from their contemporary predecessors, Transhumans have advanced beyond simple human means, gaining various evolutionary advances, like being able to see in dark spaces with cat-like eyes or swim and breathe underwater like a fish.

  • Backgrounds represent your character’s history, life experiences, or current or past profession.

    At a baseline, all Backgrounds give characters access to features granting them the ability to recognize important people, organizations, signs, and symbols of the society in which they grew up in. Some give the character access to additional skills, specialized knowledge, other abilities, or contacts.

    When creating your character, choose 1 of these Features.

    • ACADEMIC

      • Focused Education

      • Skilled Researcher

    • LAW

      • Know People

      • Bureaucratic Nightmare

    • MILITARY

      • Military Rank

      • Covert Agent

    • NOBLE

      • Privilege

      • Inheritor

    • TRADE

      • Artisan

      • Guild Membership

    • UNDERWORLD

      • Streetwise

      • Silver Tongue

Artwork by Unique Litani Soparie (Artstation | Instagram | DeviantArt)

Setting

Fated Seas takes place in a fantasy, far-off-future world reminiscent of our own. Earth has been transformed into an uninhabitable ruin from centuries of overpopulation, pollution, war and famine. In order to survive, those that live here must do so by embracing a life reliant on, or more like under, the oceans. They developed technology to adapt to this new environment by fully enclosing themselves in deep underwater cities, called Solitaries.

Central to each Solitary is the Solar Core, an enormous solar projector capable of providing the deep cities with enough light, power and warmth to sustain them indefinitely. The residential, social, and cultural centers of each city encircle these ‘miniature suns’ and must be continually powered by a special fuel called phlogiston to ensure that they are never extinguished.

Various other species besides humans exist in this fictional world - the origins of their uplifting or emergence lost to time. Suffice to say, every species introduced in the book has existed for centuries and have played a major part in the development or advances made since the beginning of the ages.

As Above, So Below

While land masses are present on the surface, the majority of the world is covered by vast oceans due to climate change and risen sea levels. An eternal twilight has settled above, turning the islands and continents into barren, windswept ruins. Unable to sustain life in the traditional sense, nature always finds a way and many powerful and deadly creatures prowl the surface, making it a treacherous place to explore by those living in the Solitaries. However, those brave souls that have managed to do so return with knowledge and riches beyond anyone's wildest imaginations.

Artwork by Unique Litani Soparie (Artstation | Instagram | DeviantArt)

The Power of the Sun

While the setting appears to be post-apocalyptic, it is actually more of a “post” post apocalypse; in essence, the world has recovered from the calamities of the past and moved on into this new state of existence. A “science-fantasy” setting based around the tenets of Solarpunk, this world has an optimistic vision for the future of renewable energy combined with the countercultural, post-capitalist enthusiasm for creating such a future.

While society moves forward bravely into this new world, the wild and untamed exists outside — areas full of twisted nightmares, strange dominating forces, and bizarre, horrifying creatures.

After that, the players are free to take it whichever direction they desire. If they want to experience a horror-centric game, go for it. Or maybe they’d rather have a game of high-adventure and hunting for valuable treasure? This all goes into the core pillars of the game, which are accessibility and freedom of expression.

Seek the Dreamlands

Although the majority of the population lives within the deep cities, rumors exist of a utopia on the surface, an enduring place of happiness and sustenance, isolated from the rest of the world. Called the “Dreamlands” by most, it is rumored to be the last remnant of an ancient civilization known only as the Antediluvians. Various factions arose within the society, eager to discover the location of the Dreamlands and to claim the secrets within.

All have different goals or aspirations: some just want to conquer and plunder it’s riches, while others hope for enlightenment from ancient knowledge hidden within. Some believe the Antediluvians still exist in a utopia within the Dreamlands and wish to join them. Others believe the Dreamlands exists beyond the corporeal realm and the only way to find it is by shattering dimensional time and space. The truth is that no one really knows what is inside or if it even truly exists, but for these groups, finding the Dreamlands would profoundly change the lives of everyone forever.

Out of the various factions of the past, all that remain today are seven major Guilds, which compete vigorously to find the location of the Dreamlands before the others. The players will collectively choose one of these guilds during character creation - each one providing its own benefits, goals, and aspirations. As agents of this guild, their characters will undertake various missions for the organization such as surveying lost ruins, exploring the surface world, or battling with ancient enemies which claim dominion over the surface. However, their ultimate goal is to discover the location of the Dreamlands, find out how to get inside, and claim whatever treasures lie within.


Play It

Get the Rules

Fated Seas logo by Gabriella Santiago

Cover artwork by Michael Sanchez

Get the Cards

Print & Play Options


Play it on the Digital Table Top

Play the digital version on: Tabletop Simulator

Game Session on Tabletop Simulator